by Chris Billowsin Business Beller, Hobby Heedings1 commentstags: Awareness / Understanding, Business Development, Change of Mind, Personal Resolve, Self Analysis
It has been almost a year ago that I made a commitment to spent time developing coding skills and I’m providing an update about my efforts. I can say that it has been a real joy to feel a sense of progress since I’ve undertaken this new endeavor. . . Thanks to Procrastitracker I am able to share these images of my progress when I started October 1, 2022 up to September 30, 2023: This past year of work on Heropath was fraught with some challenges and issues. Some Procrastitracker info is missing and Heropath development was halted due to: . As I mentioned in my Heropath blog post I have decided to re-write the codebase which got me into playing with 3D in Godot to explore that as a way of expanding the immersive aspects of Heropath. 3D is really challenging and I can see why sticking to 2D is logical for beginner game developers. But I am going to continue to explore 3D as my concept is meant to be a surreal heroic adventure-strategy game and First Person would allow a more surreal experience. In addition, I am continuing to work on my Design and Logic of the game. This is pretty […]
by Chris Billowsin Playstates Theory1 commentstags: Game Philosophy, Games Analysis, Playstates
I keep coming up with different interpretations of my play theory to analyze game design and development. It has evolved from GameStories to Playstates to Play Motifs to Video Game Elements. My Mechanics post on my Heropath blog inspired me to think further about what it takes to develop a player. So I’ve created the Axiom of Player Development, which is based on The Axiom of Maria, a precept in alchemy. I love the concept of alchemy being related to player development since what occurs is almost magical given the passion that players commit to learning to play video games. The Axiom of Maria is: “One becomes two, two becomes three, and out of the third comes the one as the fourth.” The fundamental concept is that by using alchemy, it is possible to transform elements into new states, which are different aspects of the original element. I see the process of player development being the same thing. Following that format I would write: THE AXIOM OF PLAYER DEVELOPMENT The player encounters the video game(The One)The video game reveals symmetrical and asymmetrical mechanics(The Two)These mechanics challenge and develop the player’s skills(The Three)The player’s skills span across breadth discovery and depth […]
by Chris Billowsin Business Beller, Mental Mischief1 commentstags: Awareness / Understanding, Blogging, Business Development
2023 is a new year of contrasts for me. While I am feeling positive about my own personal life, I am also very disturbed by the war in Ukraine, the oppression and murder of people in Iran and China. The general state of geopolitics is very concerning and I believe we are heading towards years of cold and hot conflict between the West and the illiberal order. This make me thankful for my good fortune and also sensitive to those less fortunate. Looking back at 2022, I updated my passion project at Heropath by releasing a couple of small incremental demos. I also refocused my attention by closing down some projects and by doing so have made some progress on some ideas that have been percolating with me for decades. I will be slowing down my posts to Journals of Doc Surge to every 3-4 months as I get busy with those projects. Which brings me to some news of what I’ve been working on the past few months and will continue to work on in 2023. These two projects, about Music and Sport respectively. are related in an obvious and a personal way for me, Both are forms of […]
by Chris Billowsin Business Beller, Hobby Heedings1 commentstags: Awareness / Understanding, Business Development, Change of Mind, Personal Resolve, Self Analysis
It has been almost a year ago that I made a commitment to spent time developing coding skills and I’m providing an update about my efforts. I can say that it has been a real joy to feel a sense of progress since I’ve undertaken this new endeavor. Here are the details Here is a pictures of what I’ve spent time at. Thanks to Procrastitracker I am able to share these images of my progress when I started October 11, 2021 up to September 30, 2022: In summary, I’ve spent about 41 hours watching videos and reading about game development, 54 hours planning and writing, and about 63 hours doing actual coding. I’ve done less than 2 hours a week of actual coding. At this rate it will take me years to get to 1,000 or 10,000 hours! This past year has given me six insights: I feel validated about my initial conviction to avoid GameDev because it is engrossing, allot of work, and will take 100s of hours to accomplish anything of merit. While it is a huge undertaking, it is possible to do this in small increments. I now see GameDev skill development being acquired by carving out […]
by Chris Billowsin Political Ponderings, Republic of Bloggers2 commentstags: Human Condition, Political Opinion, Virtuous Discourse
An open letter to Chris Bateman responding to his blog-serial The Ascenturian Saga at Only A Game as part of the Republic of Bloggers. Feel welcome to provide your own input via the Comments. Dear Chris, Thank you for the writings on what is means to be a Ascenturian. How inspiring and fun! I consider it a pinnacle of your blog’s Roleplaying Game concept. You called on others to roleplay the engaging on ideas and the Ascenturian saga invites others to contemplate and roleplay a future that we will never experience. A serious yet fun game that I am joining through this reply to you. In your series you identify six principles that you consider vital for the human species to survive into the future. In keeping with the roleplaying game theme, these six principles can be likened to RPG character traits which need to be levelled up to advance the game. Below are your ASCENT principles: The Principle of Assembly: Assemble a plurality of reciprocal collectives of any viable kind. The Principle of Sustainability: Reject accelerating technology for perfectible techniques. The Principle of Commonisation: Create commons that are open to aid in the subsistence of all. The Principle of Elevation: Secure solidarity by eliminating poverty. The Principle of Normalisation: Achieve neutral population growth without […]
by Chris Billowsin Business Beller, Playstates Theory0 commentstags: Business Development, Change of Mind, Games Analysis, Personal Resolve
Since I’ve gotten over my scarcity hurdle, I’ve found an increase in creativity for me. This new energy has lead me to refocus on new core interests by closing down projects and renaming others. Below is my announcement of changes: Billows Enterprise – My root website that acts as a starting point for my business offerings. Used to be called Promaginy (08/2004 to 12/2016) and then Billows Cyber Holdings (2017 to 2019). The recent name change reflects a shift to include coaching and consulting as an offering in the future. Billows Cyber Enterprises – My business offerings of web apps and web sites that will replace Cybersidline.com. Also to be closed down will be Fandomnaut.com and EpicStartPage as I refocus to take aspects of those sites for a new web app. Those web sites never worked as well as I wanted and its time to mothball them and move on. Chris Billows Video Games – It slowly dawned on me that that doing things I am passionate about even a little each day gives me increased energy and this applies to my game development offering. I also decided to not get ahead of myself by trying to create a studio. […]
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