by Chris Billowsin Hobby Heedings, Mental Mischief, Playstates Theory0 commentstags: Components of Human Nature, Comprehensive Analysis, Defining Life
I’ve made a resolution to start learning how to code. I’m only a few hours into it and must say it is enjoyable. There is something magical about making things work on the screen based on your code. Learning how to code is definately a skill that will take time to develop. I’d never say that I have a natural talent to code though I find some of the concepts fascinating which creates enthusiasm and drive to learn more. This got me thinking about where talent is different from skill and where skill relates to art and engineering. With me being the kind of person who loves working with conceptual models, I’ve create a speculative Talent-to-Culture model to illustrate how skills, talent, art, and culture all are related: Talent derives from natural ability or drive, and Talent may lead to skill, and Skill requires tool usage, and Tool usage comes from engineering, and Engineering comes from knowledge or science, and Knowledge comes from concepts, and Concepts comes from culture, and Culture comes from society This model can be inverted, but because I’m focusing on skill development for myself, I started at the skill (top) end of the model. […]
by Chris Billowsin Playstates Theory0 commentstags: Components of Human Nature, Game Philosophy, Playstates
“All work and no play makes Jack a dull boy” You might have heard this proverb or some variation on it. We know that play is important and in many ways we live to play. Play takes many different forms and I captured these through my theory on Playstates. Getting back to the proverb, we are told that play is something that needs to complement work. If you work all of the time and have no play in your life then you are considered to be dull or living a sub-optimal life. Play adds delight to life. Yet play is not the only activity that is meant to complement work. Some academics and professions have defined distinctions as we see in the following table: The Park and Recreation Professional’s Handbook defines Leisure as an overarching umbrella that has three aspects: Time, Activity, and State of Mind. All three are Leisure since you are doing things you want to do and have no obligation to do. Leisure is perceived true free time and manifests in things like vacation, retirement, holidays, and being totally free to pursue whatever activities that you want to. Recreation is defined as a Leisure activity that possesses socially […]
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