It’s Thanksgiving in Canada and I can’t think of a better way of demonstrating gratitude than getting a nice response from Warren Robinette to my email thanking him for Adventure 2600. Here is his response:
Chris —
Thanks for the nice letter. I meant to give you an immediate response when I first saw it, but your email kinda slipped down the inbox.
I have attached something I wrote about Adventure a few years ago, which may interest you, if you haven’t seen it. I kept copyright, so you can post it on your website if you want.
I am also working on a book about the implementation of Adventure, which I hope to have online by the end of the year. I am calling it “The Annotated Adventure”. The book is about the program that implemented Adventure, so the target audience is programmers (I think). But if you know Adventure, you might get something out of it without being a nerd.
Thanks again for the good words. Back when I was creating Adventure, I had no idea what I’d be doing 35 years later, but if I had made a list, it would not have included corresponding by email with fans of the game I was then working on. (For one thing, email hardly existed back then.) Working at Atari was an interesting job, but none of us Atari game designers could foresee where it was all going to go.
Writing a book about how I implemented Adventure has turned out to be more work than creating the game in the first place. Weird, huh?
Regards,
Warren Robinett
So thanks again to Warren for his response. In addition, Warren included an excerpt on a book that he wrote a chapter on, which he has allowed me to share here.
The book itself is available for perusing and sale on Amazon. Check that it out here.
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