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Jan 16

Too Comfortable to Consider Politics

by Chris Billows in Political Ponderings, Republic of Bloggers 0 comments tags: Corruption of Democracy, Political Opinion
An open letter to Chris Bateman responding to his blog-letter Considering Politics at Only A Game as part of the Republic of Bloggers. Feel welcome to provide your own input via the Comments. Dear Chris, I’m writing this blog-letter to one of your really old articles – Considering Politics you posted way back in 2006! I stumbled on that article a few years ago, bookmarked it, forgot about it, then re-read it, and started drafting a response about three years ago. Some fascinating ideas are worth coming back to, especially these kind of idea starters that prompt us to look at things from a new perspective. I love your idea of meta signals/temperaments that cut across political movements. Your analysis makes sense and is possibly one of a few factors that driver voter participation and attitude towards politics. I also think that there may be an overarching factor that affects all of those signals/temperaments. I have a theory that voter disinterest, increased amount of non-voters, and general disdain towards politicians and politics is because Western Liberal Democracy does such a good job of creating comfort and disinterest. Let’s call it Too Comfortable To Care. We have systematically created more and more […]
Nov 28

Layered Dissonance in Video Games

by Chris Billows in Playstates Theory, Republic of Bloggers 0 comments tags: Change of Mind, Games Analysis, Playstates, Republic of Bloggers
An open letter to Chris Bateman responding to his blog-serial on Game Dissonance at Only A Game as part of the Republic of Bloggers. Feel welcome to provide your own input via the Comments. Dear Chris, First of all, thank you for your kind reference to me. It gives me joy to know that my enthusiasm for your work has helped you. Your work to me has been invaluable as it helped evolve my understand of philosophy and video games. We have been able to create a digital pen-pal relationship that honours the Republic of Bloggers. Thank you for doing what you do. Now onto my response. As you have consistently stated, stories exist in more than books and films and prove this by successfully operating a consultancy that offers narrative design showing how stories can be told via video games. These stories sometimes are not knitted well to game-play and your article explained how dissonance occurs in those situations. This made me think further on the ideas that I’ve been teasing through a few recent posts that video games do not need to be Art or Literature to be meaningful. Video games are their own medium and thus need […]
Sep 09

Nostalgia – The Chemicals Between Us

by Chris Billows in Republic of Bloggers 0 comments tags: Defining Life, Human Condition, Republic of Bloggers, Virtuous Discourse
Thank you Chris for inviting others to suggest a topic for your Virtuous Cyborg project and thank you for your treatment of my suggestion on nostalgia.   Your post elicited my own nostalgic experience. It is as if you mentioning Micronauts acted as a chemical trail to other memories such other action figures, comics, Choose Your Own Adventure, D&D, and Fighting Fantasy. I remember vividly being at home during the summer break in 1982, lying on a bed, watching music videos on a small box television, and playing Final Fantasy/Sorcery books. It was one of those moments in time that is seared in my mind and brings a smile. Thinking about the past in this way initiates a sub-routine program in myself. This is not simply a bunch of electrons firing off, there is an actual change in my mood which has been documented in people who are exposed to nostalgia. There is no doubt that computers are chemical creations (drawing a circuit board alters the state of it) and I would propose that establishing nostalgia is like the etching of a circuit board in our nervous system. We know that nostalgia makes us emotionally settled but what is it […]
Sep 27

Response to Are Videogames Made of Rules?

by Chris Billows in Playstates Theory, Republic of Bloggers 0 comments tags: Game Philosophy, Games Analysis, Playstates
Over at Chris Bateman’s ihobo blog a great discussion was had relating to Video Games. Are Videogames Made of Rules? I inserted my two cents as you can see below.   Hi Chris, I believe you have teased out a continuum of how humans interface with each other or solitarily with play. There is little doubt in my mind that Rules are required, but the fidelity they hold depends on what people want to get out of their play experience! Which is exactly your point. I believe that Rules are just one part of what I call the Imnersion Accords. I think you will find the following blog post validates your perspective: https://journals.billo.ws/the-immersion-accords/ As many have said in the comments, Rules are more tightly bound to when competition is a focus of play. What I would argue is that Rules exist to track measurement, which is what is unique to Games. You roll two dice, not three, or one when you play Monopoly. Forcing one player to roll a different amount of dice is unfair. But why is it unfair? Because the measurement of movement is so critical to the game space of a board game and all participants should […]
May 16

New Theory of Play: Playstates

by Chris Billows in Playstates Theory, Republic of Bloggers 0 comments tags: Change of Mind, Game Philosophy, Games Analysis, Playstates
An open letter to Chris Bateman responding to his blog-post The Liberation of Games will not be streamed on Twitch at ihobo.com. Feel welcome to provide your own input via the Comments! Hi Chris, Here is a brief summary about my new theory that is influenced by your writings. I wanted to run it past you to see if you see any validity, utility, and novelty. My overall goal is to encompass Play in its various forms and break it down in broad categories that I hope will un-jam some of the dogmatic claims we see in Video Games. It is conciliatory in intention but I expect and accept that there will be disagreements with what is being proposed. My theory is based on research, play experience, observation, pan-sector validation, and what I hope is a keen discernment to see patterns that have been glossed over. First of all, I would like to pay respect to your own writing in Imaginary Games, your blogs, plus our Twitter/Email exchanges. When I started thinking about Video Games and their aesthetics, I had some very concrete ideas that were influenced by Chris Crawford and what I read on Tadgh Kelly’s blog. Those perspectives […]
Apr 23

Cyberg Applications

by Chris Billows in Mental Mischief, Republic of Bloggers 0 comments tags: Blogging, Human Condition, Republic of Bloggers, Virtuous Discourse
An open letter to Chris Bateman responding to his blog-letter Top Ten Cybergs at Only A Game as part of the Republic of Bloggers. Feel welcome to provide your own input via the Comments!   Dear Chris, What an great concept. It makes so much sense to link human networks with its inherent technology. The term Cyberg emphasizes the linked aspect of humanity, technology, and networks. It got me thinking about some additional Cyberg applications that were not included in your list, but I’m not sure where would these fit in your hierarchy of top Cybergs. I think that a few of them may warrant some attention.   1) Literacy Literacy is a tool and technology to symbol understanding. I think it might be the very first connection system, being one of the fundamental pillars that supports civilization. While this technology is not cyber based it is definitely a network that communicates ideas and thoughts.   2) Toys Toys, like Literacy appears to be older than any of the other cybergs as it is so fundamental to human and animal development. While it is not a  network, I think the the fact that it is shared cross-species, it is as if […]
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